ASSASSIN'S CREED

ASSASSIN'S CREED: NEXUS

The Assassin's Creed franchise has always been one of my favorite games. I love to explore the detailed worlds and take on the different personas through history. When Ubisoft came to us with a promo to announce their VR game "AC Nexus," it was a dream come true. Besides the game cinematic, we wanted to tell the story of a gamer not just playing the assassins, but becoming them. To achieve this we designed a realistic living room setpiece that transitions into the dark void where using a BOLT motion control rig, we were able to match move the gamer to the three different assassins. Such a fun project!

CLIENT: UBISOFT
PROJECT: COMMERCIAL
STUDIO: WE ARE ROYALE
ROLE: DIRECTOR | EXECUTIVE CREATIVE DIRECTOR

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